WarioWare: Move It review – an enjoyable, if flawed, waggle frenzy to make the Wii proud

While it has a solid identity as the hyper-creative face of family-friendly gaming, it’s fair to say that Nintendo actually has a few different identities. On Switch, we’ve been treated to a most of them at once. We have accessible-but-hardcore offerings in Zelda, old-school joy in Mario Wonder, and here, in WarioWare’s second Switch title, we have a love letter to the Wii.

Wario Ware: Move It is obviously the latest in a long line of Wario’s microgame-powered adventures, most recently 2021’s Get it Together. But really, it’s best thought of as a direct sequel to one specific game: 2006’s WarioWare: Smooth Moves.

Smooth Moves was a product of its time, and if we examine that end result, you also get a pretty good description of Move It. Specifically, this is a WarioWare that is focused on motion controls, and with the shift to motion also comes a more subtle shuffle towards a focus on multiplayer. The logic correctly assumes that if you’re going to find yourself squatting, jiggling, and writhing in front of the telly, it’s probably more fun with friends, where the act of humiliating yourself in the name of video-gaming fun becomes part and parcel of the fun rather than a side effect.

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