Lies of P does one thing every Souls-like should do

The minute you mention that a game is a Souls-like, everyone automatically assumes a certain subset of mechanics are going to be present. But one mechanic in particular seems to have somehow avoided evolution alongside many of the others that did: dropping your Souls (in Lies of P‘s case, Ergo) upon death.

When you die in Lies of P, you drop a lump of Ergo just as you’d expect. This goes for normal deaths, as well as those you suffer in boss fights. However, the major difference here – and I can’t believe it took this long for a game to do this – is that your Ergo doesn’t stay inside the boss room after you die.

Instead, you’ll return to find it just outside the arena. Ergo is the main currency in Lies of P, too, which makes it all the more valuable.

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