Category Archives: Χωρίς κατηγορία

Elden Ring fan-made anime director reckons Sony’s deal with FromSoftware’s parent company shouldn’t chuck up any surprise DMCA boss battles ahead of summer 2025 release

The fan-made Elden Ring anime that’s been in the works for a little while now has just put out a fresh teaser confirming that it’s still on track for a summer 2025 release, and it sounds like the team behind it isn’t expecting last year’s deal between Sony and FromSoft’s parent company to throw up […]

Helldivers 2’s latest mission forces players to re-live one of the toughest choices they’ve ever made, as it pits “moderately feeble young adults” against gas mines

Terrible news, Helldivers 2 players. You’ve got a big Major Order choice to make, and if you’re planning to stick to the form established the most well-known time a call like this had to be made last year, you’ll have to do some good for the universe. Read more

Warner Bros exec reportedly cites need to “regain our credibility and swagger at producing great games”, as company shutters Shadow of Mordor studio and cancels Wonder Woman

Warner Bros. has confirmed that it’s cancelled the Wonder Woman game that’d long been in the works at Shadow of Mordor developer Monolith Productions. As had sadly become a norm for the the games industry in 2025, that news has come alongside the closure of Monolith and two other studios under the WB Games umbrella […]

Raise the alarm! The Burglar is making their long-anticipated return to The Sims

It’s time for your Sims to start locking their doors and closing their curtains at night – not to mention nailing down anything that could conceivably fit into a comedically-shoulder-slung swag sack with the space-saving properties of the TARDIS and a simoleon sign on it – because this month’s Sims 4 base game update has […]

Inside Hazelight at the climax of Split Fiction’s development, you can see how the seeds of a Game of the Year are sown

Video games are a business. But they’re also made by, about, and for people. Video games are products. But they’re also art, and I won’t hear anyone argue otherwise. This is the complicated and often contradictory paradigm at the root of our medium, and most big-budget modern entertainment forms. How a given production chooses to […]